Recent projects

Usable Privacy in Reproductive Health Technologies

This project examines how at-risk populations—particularly women and people with uteruses—navigate privacy and security challenges in reproductive health technologies such as period and fertility tracking apps. Through a series of studies, I explore how users, companies, and legal infrastructures collectively shape the reproductive privacy landscape and how design can empower users within it.

My work reveals how individuals interpret and respond to privacy risks amid shifting sociopolitical contexts such as the post–Roe v. Wade era, how companies communicate privacy commitments and adapt to regulatory pressures, and how design can strengthen both usability and privacy protection.

Related publications: CHI 2024, CSCW 2024, CHI 2025, and IEEE S&P 2026.

Safety by Platform Design in Game Ecosystems

This line of work explores how platform design and governance shape safety and security within game ecosystems where young users participate as both players and creators. My studies focus on Roblox—one of the most prominent “child-friendly” game platforms— to understand how children and game creators navigate risks and responsibilities in these environments.

My work identifies how harmful design practices, such as predatory monetization schemes, raise serious concerns for children’s online safety, financial well-being, and digital autonomy, highlighting the need for safety-by-design frameworks that better protect and empower young users.

Related publications: SOUPS 2025, Usenix Security 2026 (to appear).